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KOF: Battle de Paradise
#8
(10-16-2018, 08:03 AM)Flavor Wrote: Now that I think about it, another guy asked me about this before. He said it crashed on emu, and he wanted to know if it would work fine on hardware. It did. I think it's not a dump issue. That makes me think it's a NeoPop problem.

After some more tests, it must be a neopop issue.
Here's the code that leads to emulator crash :
[code]
0x200BC8: LD XWA,0
0x200BCA: ADD XWA,(0x4020)
0x200BCE: CALL NZ,XWA
[\code]

The value at 0x4020 is sometimes wrong and different than zero.
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Messages In This Thread
KOF: Battle de Paradise - by Loïc - 10-11-2018, 01:53 AM
RE: KOF: Battle de Paradise - by KeiDash - 10-14-2018, 01:56 AM
RE: KOF: Battle de Paradise - by Loïc - 10-16-2018, 12:54 AM
RE: KOF: Battle de Paradise - by KeiDash - 10-16-2018, 02:21 AM
RE: KOF: Battle de Paradise - by Flavor - 10-16-2018, 03:52 AM
RE: KOF: Battle de Paradise - by Loïc - 10-16-2018, 08:00 AM
RE: KOF: Battle de Paradise - by Flavor - 10-16-2018, 08:03 AM
RE: KOF: Battle de Paradise - by Loïc - 10-16-2018, 06:27 PM

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