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Defenderoids - Playing with bitmaps
#10
There are definitely optimisations to be had in the line drawing, I'll have a look at some point.

I've got a basic check for purely horizontal and purely vertical lines at the moment, but am sure that there's more that can be done.

For now, I've still got some vectors that disappear when my wraparound point approaches - I'm spending my time checking my maths around those. Get it working first and all that...
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Defenderoids - Playing with bitmaps - by Ahchay - 04-04-2019, 01:51 AM
RE: Defenderoids - Playing with bitmaps - by Ahchay - 05-13-2019, 08:10 PM

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