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New Development Framework for NGPC
#11
That's pretty interesting. The first thing that came to mind is that 0x00 is a NOP and 0xFF is likely an invalid opcode. I wonder if it was executing at some weird starting point somewhere. That's just a random thought.
Card Fighters' Clash 2 English Translation ( http://cfc2english.blogspot.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )
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#12
(08-18-2019, 02:31 AM)Nnnn Wrote: Apologies for the double post, but after searching for source code + build that works on hardware, I got it working so I thought I'd share my results.

(I used shicky256's krezrobo as an example -- the source both builds effortlessly and there's a download of the ROM that works with flashmasta. Thanks!!)

The solution was simpler than I expected -- the framework works fine, but when filling up the ROM with empty space, bytes of 0xFF (like I see on most official SNK roms, and what people said to use elsewhere?) seemed to boot to BIOS, but bytes of 0x00 let the game boot properly.

Not sure if this would lead to errors with other methods of flashing the ROM than neo flash masta, but this seems to work for now.

That's really strange, as Nigeronpa as filled with 0XFF, the translation I did either, as well as all my other stuff...
Could you post a zip with both working and broken rom of the same code ?
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