01-06-2020, 01:29 PM
(This post was last modified: 01-06-2020, 02:13 PM by Velosareon.)
Hi, I'm having trouble with my CM3 Boxy pixel input config. It seems that when I play games, the north/X button is always the same game input as the L shoulder button. When I try to run the input mapping configuration, after configuring the north button and I get to the L button, it says "Already Taken." I'm not sure if this is a config issue or a physical pin issue, and I can't seem to be a guide for the pin layout of this model of the Freeplay board. I'm pretty new to all of this so I'm not sure what to do... any suggestions?
Some images: https://imgur.com/a/OhopgxW
Both are resolving as "BUTTON 2" in config input menu.
Checking the GPIO Controller 1.cfg file, input_l_btn = "4" and input_x_btn = "2", so they seem set properly ("BUTTON 4" is entirely missing from the config input menu).
As a note, I've already reseated the compute module several times and attempted full reassemblies of the device and the problem still occurs.
Some images: https://imgur.com/a/OhopgxW
Both are resolving as "BUTTON 2" in config input menu.
Checking the GPIO Controller 1.cfg file, input_l_btn = "4" and input_x_btn = "2", so they seem set properly ("BUTTON 4" is entirely missing from the config input menu).
As a note, I've already reseated the compute module several times and attempted full reassemblies of the device and the problem still occurs.