07-09-2021, 06:31 AM
I'd also be surprised if the LCD was bad. It would be odd for it to be working fine and then just immediately go full white with no previous indication of issue or anything. When the cm3 board shows up I'll try out the old LCD though just in case.
I'm willing to bet the errors I'm getting are just generic errors that are about unneeded services. My freeplay is using rpi-fbcp and it is located in the directory you mentioned.
As for the flashed image, I used the base version, not the test one. Should I be using the test one? I also tested my setup using the most recent image in the Archive (If I inferred the date codes correctly, the version I pulled from the archive is from March 13th of 2020 rev1)
I'm leaning most towards it being something with the pi zero itself. With it only affecting the LCD but not HDMI out, I'm assuming if it *is* the pi, it'll be somewhere off the gpio header (looks like pins 7-11, or 19-21, not sure which you guys use but wouldn't add much time to test it all just to be sure), but with the cm3 version coming I'll probably just buy a new zero at some point rather than do any component replacements. I'll just throw the current zero in like a small hdmi-screened bartop cabinet for pacman or something lol.
I really appreciate all the help you've been offering over these last few days since I started working on this. Based off what little I was able to play before it bricked, the system is really great and I'm just floored at how well you guys were able to implement something that fits so well in the gba. I can't wait to see what a more powerful version runs like.
I've got usps tracking for the cm3 set already, you guys move fast! Still isn't at the post office yet, but I'm pumped to get it! Ordered some psp1000 sticks and the boxy pixel housing as well, so hopefully everything shows up around the same time and I'll have the better one up and running in like a week or two!
I'm willing to bet the errors I'm getting are just generic errors that are about unneeded services. My freeplay is using rpi-fbcp and it is located in the directory you mentioned.
As for the flashed image, I used the base version, not the test one. Should I be using the test one? I also tested my setup using the most recent image in the Archive (If I inferred the date codes correctly, the version I pulled from the archive is from March 13th of 2020 rev1)
I'm leaning most towards it being something with the pi zero itself. With it only affecting the LCD but not HDMI out, I'm assuming if it *is* the pi, it'll be somewhere off the gpio header (looks like pins 7-11, or 19-21, not sure which you guys use but wouldn't add much time to test it all just to be sure), but with the cm3 version coming I'll probably just buy a new zero at some point rather than do any component replacements. I'll just throw the current zero in like a small hdmi-screened bartop cabinet for pacman or something lol.
I really appreciate all the help you've been offering over these last few days since I started working on this. Based off what little I was able to play before it bricked, the system is really great and I'm just floored at how well you guys were able to implement something that fits so well in the gba. I can't wait to see what a more powerful version runs like.
I've got usps tracking for the cm3 set already, you guys move fast! Still isn't at the post office yet, but I'm pumped to get it! Ordered some psp1000 sticks and the boxy pixel housing as well, so hopefully everything shows up around the same time and I'll have the better one up and running in like a week or two!

